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(+1)

Controls/mechanics are a bit simple and I’d love a map, but it’s a very competent Metroidvania considering the short development time. The missiles have a great feel, I noticed they can be angled a bit. The little touches like explosion clouds, knockback, screenshake are appreciated.

I especially like the art. It’s been interesting to see different takes on what can be done with the limited palette and resolution, because I would have thought ‘almost nothing’ before I started playing other entries, but the use of thick lines really stands out.

Thanks :) , 

I like the thick pixel lines and I wanted to try it on 84x48 resolution