Controls/mechanics are a bit simple and I’d love a map, but it’s a very competent Metroidvania considering the short development time. The missiles have a great feel, I noticed they can be angled a bit. The little touches like explosion clouds, knockback, screenshake are appreciated.
I especially like the art. It’s been interesting to see different takes on what can be done with the limited palette and resolution, because I would have thought ‘almost nothing’ before I started playing other entries, but the use of thick lines really stands out.