Lmao at the concept of Nokia Pathologic, you have my respect for the insanity of that alone, though it’s a little less Pathologic in gameplay than I might have hoped. Never did much care for herb-collecting… I dare to dream of a two-color game with all the very slow walking between districts to talk to NPCs like the original, now.
I didn’t get too far, though I figure the idea is to gather enough ingredients for research while maintaining your health. I tossed the knife to try it out, and I guess it was a one-time thing, huh? As mean as the original game, I suppose, but you might’ve warned me! Unfortunately I can’t mash quickload in this one.