This was nice, I'm impressed you were able to put 4 different events in your game. Also the shaking and colored text was a good touch to keep things more dynamic. It would be cool to see each situation broken down a little further with more player choice but this is a good entry!
Viewing post in The Defuser jam comments
I’m glad you enjoyed it! The Chuck E Cheese scenario has four different outcomes with two different ways to defuse the situation and the plan was to be that detailed with the next two scenarios but I looked at the deadline and realized there was no way that was happening in time! I even have screen shake and layer fx in the build to trigger with certain words, but I didn’t have time to write the scripts to trigger them. I grossly underestimated how much time this round’s task would take! I want a superpower to just freeze time when I’m working on a project, cuz boy does it fly by.