Originally I thought it was like a Donkey Kong Country railcart level where you’re literally going up and down, but I guess it’s more like left/right from above? Didn’t expect to die by going up.
It’s a bit hard to judge the distances of which gaps I can make – I thought I died to a gap of a size I’d already crossed, or do I gradually slow down again a while after picking up a powerup?
I do like to see all the variations people manage to come with in such restrictive conditions, all the more so for bite-sized two-button games like this.