I've tried using the update bounding box action, doesn't seem to do anything, the center with x/y action would have to be manually done for every model (everything seems to be off center from the bounding box) and I've reloaded the project multiple times and made sure that it's on the latest update. I even re-exported the model to have it's geometry to the origin, still is off center.
Viewing post in Construct 3 3DObject Plugin comments
The issue is the origin is not centered with this model when it's rotated, I will look at adding an ACE which creates a centered bbox, shifting the origin and the size at the same time. This may also need to be a property for it to do the same in the editor. Right now I have to do this to center it: