I have also tried to artificially fix it by adding a plane to the model way out of sight to increase the bounding box, the models sill go past the bounding box, which causes the clipping issu
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The issue is the origin is not centered with this model when it's rotated, I will look at adding an ACE which creates a centered bbox, shifting the origin and the size at the same time. This may also need to be a property for it to do the same in the editor. Right now I have to do this to center it: