Thanks!
- I think the rolling problem may be hardware-related. My laptop for example doesn't deal with multiple keys being pressed very well (I can roll diagonally up-left and down-right, but not the other diagonals). I'm yet to resolve this.
- Characters sometimes snap around, this is a known issue with my collision checks/movement
- Chests can be hacked to bits with a few hits, for this exact reason. I need to make the feedback more obvious.
- I hope adding ranged enemies and modifying the enemy behavior solves this issue
- Yeah, the only downside to having low stamina so far is reduced damage and getting stunned while blocking. I'll add a few more checks to prevent endless rolling.