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I didn't get much sense of how the combat is supposed to work. I ran out of bombs on the first attempt, then every time after that it just went straight to failure and loss of gold without switching screens.

I played the offline version. I think this jam has solidified my distaste in the dragonruby engine. Both the offline games I've played that used it made a window the full size of my screen and without a window handle.

It's indeed a bit of a mess. It's kind of an auto-combat that you can help along with bombs, but yeah, it's not very interesting or fun. I actually redid that completely for the Dying MMO Jam version, if you want to have a look at it.

As for Dragonruby, I'm not so sure about it either. It was fun to play around with something new, but there's a whole bunch of stuff that it either can't do or goes about it in a weird way, so I'm not sure I'll be returning to it.