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Deleted 1 year ago

as a workaround for pickups, have you tried scaling down with mitchell filter (bicubic) so you get a softer downscale with less pixelization?

Deleted 1 year ago

yeah it will definately go blurry. problem is that if the engine was cutting the size of your key or hp1 in half, it is still downsampled. you can't make something smaller without losing some detail.

one thing i have been playing with is using esrgan AI upscaling, then downscaling the upscaled image. depending on the ai training model that may or may not look good with your handrawn pencil aesthetic. check out n00mkrad's cupscale and his models

1) You can scale down weapons in the editor. As for keys and HPs, I will add this feature later.

2) You can use cutscenes for that.

3) This was planned but I never got to it

4) It probably gets cut because there are many sounds playing at the same time. There is no such thing as sound length limit.