I like the game, overall is a great idea, needs a little polish on the user experience.
Some pointers: Could use something to remember past dishes, so I can check and theorize before each attempt. End screen could use an indication of each eater's rule. Maybe make endless and just let the player try to do it in less attempts. First text is too long.
Viewing post in Picky Eaters jam comments
Thanks, that is helpful! I was thinking of adding a way to track the reactions, but because of the time constraint I could not find a way to implement this within the right time frame. I was also thinking of having more clients and having them leave as they are satisfied, and try to do the most the quickest, but again this would have been a lot more time consuming to implement. Thanks for the feedback, in any case, I'll keep that in mind for the next games!