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Thanks, that is helpful! I was thinking of adding a way to track the reactions, but because of the time constraint I could not find a way to implement this within the right time frame. I was also thinking of having more clients and having them leave as they are satisfied, and try to do the most the quickest, but again this would have been a lot more time consuming to implement. Thanks for the feedback, in any case, I'll keep that in mind for the next games!