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Wouldn't take long. Building for Mac (or for that matter Linux) really is as simple as flipping a switch in Unity. The problem comes when all three builds are out and i have to keep all three up-to-date; that's why I'm keeping to Windows while updates are frequent. Once I'm out of early access, I'll be rolling out on all three platforms plus Android. (Fun fact: I've been setting up mobile stuff all throughout the updates you've been getting, just behind the scenes.)

aaa gotcha! Yeah it can be a pain to follow the export process on with every update, know a thing or two about that myself. Thanks for the info :)

Mac is up.

You're the man!