Hi,
The latest update (v2) was a long wait but was worth it. Wow.. The game sure got tougher to beat, usually I can win the game on my first try but this time I was butchered by the realm 7 boss. Even lost to a common enemy in the first realm. That was my first playthrough actually. I do have some opinions and suggestions (in bold) about the game now tho.
1. The AI is a lot smarter now. They seems to build their island based on my island weakness. I like this changes. It made the game more of a challenge. But later in the game, enemy can still be tricked to pass the high altitude since their island is so vertically big.
2. The new tech system was awesome. I can see that you had put a lot of effort in them.
3. Shield overloading was also great. The addition of shield gen/second on the island stats was actually nice. I been wanting that for awhile to see how to increase the rate of shield generation.
4. New items are also nice. It adds more replay values which is fun.
5. The removal of weapon limit is kinda like a double-edge sword and I found that fascinating. I thought it will make the game easier but nah it just made the enemies to spam weapons on their island. I had seen enemies in realm 6 with 6 turbo lasers which is scary. And I lost to the realm 7 boss which have 7-8 mortars with 4-5 railgun/beamgun. SUGGESTION: Limiting the amount of the same weapon. This could actually make the forge more useful than it is as they need to upgrade their favourite weapons(e.g. Quickshot to Dualshot) to keep using them due to weapon type limit.
6. For some reason, I was not able to find any buildings. Found a palm tree in realm 2 and a basic shield in the shop in realm and that's it. They seems to become so rare later on or I might be unlucky. SUGGESTION: There should be at least one building sold in the shop as well. It does not seems to be guaranteed sold in any shop on my run and was not mentioned it the latest patch.
7. The max dodge and real dodge implementation was great. However, the crit reduction due to the increase amount of weapons in the island is too small of a cost. Since dodging is nerfed (I assumed so since I was not able to dodge often in my run), spaming weapons in your island is actually more favourable than having more crits in my opinion. SUGGESTION: Adding extra weapons will reduce hit rate. Making each weapon to have their own hit rate stat will be nice.
8. Regarding the new electromagnet, it seems more harmful than being a defensive structure. SUGGESTION: Adding a radius of effect somehow would be nice. Adding one on gravitor's black hole would be good as well. This will make devising strategy easier involving these items.
The game now had became more strategic, thus more challenging and fun. I could have put some images to support my claims but I was so into the game, making me forgot to do so. Sorry for that and for wording mistakes or anything that may hurt you in this long post.
Keep up the good work and thanks for the game. ^.^