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This game has a critical flaw in the form of the stamina meter: why is there one in a platformer, which is about movement? Why does it deplete just by moving? Why does it regenerate so slowly? It completely ruins any sense of pace and flow since you have to stand around waiting for much longer than you're actually playing.

The game looks like it could be interesting otherwise, and the art looks great, but the stamina makes it simply not fun to play.

Using copyrighted music is a delicate thing to do: you could get in trouble, or even just remind players of the place it's from and detract from the game's immersion. You should be mindful of that in the future.

However, for a first game, I have to say that it's pretty impressive what you managed to accomplish in terms of art and programming, specially over such a short period. I hope you keep at it!

I am in godot only 2 monthes, thank you