Fun little turret shooter, and definitely fits the chaos theme! The enemy designs looked great, and were clear and distinct, which really helped me prioritise the more dangerous targets. I enjoyed the difference in behaviour for each one too, there was a nice variety to them that added to the challenge
Music/sound effects were ominous and fit the theme of the game nicely, with a strong sci-fi feeling.
Is there a way to make the larger ships vulnerable again once they start descending towards you?