Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for the feedback. I was worried the boss fights were too tough. I've adjusted their shooting so it's more predictable and easier to dodge, especially for the final boss that would  shoot so frequently that sometimes it was impossible to avoid being hit. I also made the skull boss shake for a second before charging so there's plenty of time to react and get out of the way.