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This felt like it was straight out of Table Top Simulator!  Very impressive models and pieces for the game!  The game itself is very enjoyable to play, and pretty self-explanatory.  It shares a lot of elements with a traditional Korean board game (Yut Nori).  It's interesting how similar board game mechanics arise independently around the world (or perhaps Yut Nori was inspired by Ur).

I only played one round, but I'm curious if you implemented different AI strategies for the different opponents.  The only minor nitpick I had was that there was a slight lag time between when you rolled and when you could move the pieces.  Overall, great job!

Glad that you liked it. As a passionate TableTop player myself it was quite nice experience trying to implement existing-turn-based game-rules and it was actually much more work than I expected.

Regarding you AI-question. Yes indeed all four AIs have a different tactic. Below each AI a short phrase/keyword gives you a hint on what it’s “trait” is.

And yes the roll-delay bugged us as well but wasn’t fixable properly in the remaining time.