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You can just copy your Tiles.dat file 

(3 edits)

oh shit i was looking for where it was stored. i thought it was hardcoded cuz i couldnt find it. that will make it easy to duplicate modifiers for specific floors too. i don't know how i missed that.

while i am here, is there a way to trigger statusbar messages when picking up health, key, etc items? i can do it with active decorations and scripts, but i am wondering if there is another way. if active decorations and scripts is the way to do it, can we see a sound playing script that works in maps instead of just in cutscenes?

No. Sounds can't be played in maps. Currently. Also, no, you can't set a script for pickups. I was thinking about making custom pickups that will trigger a script though.

Hopefully it will change in the next update (I already refactored cutscenes part, it should be more flexible now to add something like this)