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(+1)

Lots of stuff already done and planned to do afterwards.
From our Devlog post.
https://tulenvaki.itch.io/brick-city-earthquake-rescue/devlog/350161/planned-cha...

Fixes (will be released after GameJam)

  • We've fixed global highscores not fully loading every time. They do now.
  • Talking about highscores. All the profits have € behind them. As it should be.
  • Music looping has been fixed for all platforms
  • Sometimes some bricks will bonk themselves through the ground. That's fixed now.
  • Move the difficulty settings from under the options menu to the contract at start.

Planned features

  • More particles when stuff happens. Smoke etc.
  • Foreground sprites like trees, animals, cars etc.
  • More city sounds
  • Controller support
  • Better touch interface support, including on-screen keyboard
  • More buildings for the earthquake to destroy and for you to rebuild.
  • Building editor
  • Pro difficulty. We didn't have the time to implement this before the deadline so we're trying to get the putting-the-pieces-in-place even more difficult.