Lots of stuff already done and planned to do afterwards.
From our Devlog post.
https://tulenvaki.itch.io/brick-city-earthquake-rescue/devlog/350161/planned-cha...
Fixes (will be released after GameJam)
- We've fixed global highscores not fully loading every time. They do now.
- Talking about highscores. All the profits have € behind them. As it should be.
- Music looping has been fixed for all platforms
- Sometimes some bricks will bonk themselves through the ground. That's fixed now.
- Move the difficulty settings from under the options menu to the contract at start.
Planned features
- More particles when stuff happens. Smoke etc.
- Foreground sprites like trees, animals, cars etc.
- More city sounds
- Controller support
- Better touch interface support, including on-screen keyboard
- More buildings for the earthquake to destroy and for you to rebuild.
- Building editor
- Pro difficulty. We didn't have the time to implement this before the deadline so we're trying to get the putting-the-pieces-in-place even more difficult.