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(+1)

I managed to beat the boss, I liked to see a metroidvania that uses a Metroid approach rather than a Castlevania approach to the fighting feature. I didn't really like the acceleration movement which made it difficult to move precisely, maybe decrease the force a bit so that it feels easier to control with a major accuracy the movement of the player

Awesome, well done! Glad you enjoyed the fighting. The part about the movement is probably right, we will try to improve it in the future, thanks for your feedback!