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Nice little game. not sure how it fit the theme but it's still nice to play.
few fedbacks:
-the player movement are too nervous & fast, not sure if it's by design or if it's a frame rate issue (put your movement in FixedUpdate &/or adjust your acceleration by Time.deltaTime maybe) , but it make the movements really hard to handle & I ended up dying a lot because I walk right in the void without having time to press jump.

- the jump is really hight and since the camera follow the player you end up loosing sight of the platform bellow and cant reaaly gauge your speed properly since you don't see your target anymore. You should consider adjusting your jump hight/gravity or imposing a max y movement to your camera so you never loose sight of the platforms bellow.

Appart from that it's a really nice game with simple but really pretty visuals. good job :)

(+1)

Thanks for your responce! Im working on fixing the jump height,  I will also put the movement in fixedUpdate, might be smart. Thanks for the advice!