Liked the fact that depending on the time you pressed the jump button it jumps higher or lower, however the gravity needs a lot of tuning, felt I was in the moon. Some of the objects I didn't know I could jump, so they need some tipe of clue to tell the player they can be stepped on. I played with a controller and it worked perfectly, but I would change the "visit" button to be the same as the "interact" button, but definately not the up arrow.