I'm so sorry! I didn't mean to say that in a mean way lol, making character controllers is hard, especially in a 3d environment. With a few tweaks (like making the mouse sensitivity adjustable, because it was extremely high for me) it could be way better than how it is now
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Haha, sorry for coming off as dramatic. I really do appreciate the feedback. Its weird because some are saying the mouse movement is too tight while others are saying its too loose. I think in the future I'll give an option to control mouse sensitivity.
For real, thanks for your feedback and good luck this jam!