Thanks so much for the praise and feedback! We are huge fans of Slay the Spire and other deckbuilders and resource managements games. Sorry you hit a gamebreaking bug at the cultist, it sucks to end a run that way. Our artist had some really great ideas for vfx that we didn't have time to implement. Same with a more developed UI/UX and tutorial, but we're glad you liked it, and we'd like to continue the project. I'm glad you see potential in it!