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Full screen?

(1 edit)

Not yet. I’m planning on it though.

Since you include the source - can I just set it to detect screen size and rescale the sprites or are they sized set by hand? I haven't looked super close at your code, but I'm guessing either it will either leave black boxes around the edges or resize correctly...

There should be a screen = pygame.display.set_mode(blahblahblah,0, 32) early in the source code for Super Potato Bruh.py. If you change the 0, 32 to pygame.FULLSCREEN, the game will run in fullscreen. I’ve already finished the update. I just haven’t released it yet.

Cool - thanks.

Cool. How are you going to handle updates?

I think itch.io can handle updates without messing up the save file. If you don’t have it installed on the client, you’ll have to download a fresh copy when it updates. It’s not hard to copy the save file over though.