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(1 edit) (+2)

This was a fun little game. As others have pointed out the sword animation could be a bit quicker. I would also like to add that the game could've benefited with some UI elements for the player health because while I knew I was getting damaged I couldn't tell how much health I actually had left. Also in my second time I went through the maze I actually died and unfortunately found myself unable to progress because I already collected the first object I needed in order to progress. However I did like the overall art style and how it feels a bit reminiscent to PS1 titles. Overall good job with the game

(+1)

Thanks for playing our game! You've probably provided the most in-depth feedback so far and we really appreciate that!
Also thanks for noticing the PS1 inspiration :)

Following up on the issue of getting stuck, you can actually move through the walls even if you don't have the object in question.