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Love the little easter eggs you hid throughout the map and the smooth movement of the character. It was pretty challenging to me, but in a good way, and fun/interesting mechanic. I don't know if it would ruin the balance of the game but sometimes I wished that time would stop when holding space, so I would have time to react to the enemies since timing letting go of space and jumping at the same time was a little awkward, but that's about all. Nice work!

Actually multiple people mentioned the same thing to me. I’m planning to work a little bit more on the game after the jam and I’m already planning to stop time when pressing space.

But actually thinking about it, if I do vision and time stop and the same time you have no idea if something is moving or not maybe I will just put them on C for vision and V for timestop and they coud use a different type of fuel as well... I don't really how to solve this problem...