Love the little easter eggs you hid throughout the map and the smooth movement of the character. It was pretty challenging to me, but in a good way, and fun/interesting mechanic. I don't know if it would ruin the balance of the game but sometimes I wished that time would stop when holding space, so I would have time to react to the enemies since timing letting go of space and jumping at the same time was a little awkward, but that's about all. Nice work!