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Reality Syndrome's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #168 | 3.571 | 3.571 |
Theme | #187 | 3.714 | 3.714 |
Game Design | #267 | 3.500 | 3.500 |
Overall | #398 | 3.274 | 3.274 |
Innovation | #417 | 3.143 | 3.143 |
Audio | #682 | 2.786 | 2.786 |
Graphics | #755 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You can only see reality if you press space, but it also has some restrictions: you can't move and it uses up 1 white matter point (out of 5) which you can still find around the map.
Did you write all the code and made all the assets from scratch?
Mostly, there are some fonts I didn't make and the music was made by my friends
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Comments
really nice and fun game! good mechanics and fun level!
Well done!
Great effect when reavealing the true. Art and music are good.
I only wish that spacebar was used for jump. A few times I tried to jump with spacebar but ended up revealing the true instead. Maybe that just happens to me (my game is also a lot about jumping with SPACE so...).
I felt it was a bit difficult at some points. If you keep working on it maybe consider making a longer game with easier levels at first.
Congrats!
Hey! Would you play mine please? I need more reviews :S
A very nice game. I like how you restricted the player's movement while you are holding SPACEBAR. Audio is pretty good (not really my style but still noice). Your graphics is really simple, just shapes and colour and a bit of effects, but they were already enough! Would have been happier if there were more to it though. Btw I also really liked the way you forced the player to use their memory + imagination to get past the moving enemy. Really good game!
Great job! I really liked the game design, this is actually fun to play! Reminded me of an "Impossible game". I'd agree with that "time stop" point. Maybe it would make gamedesign more smooth. Also had a problem when sliding off the edges :) If it's a square it should collide as a square But thats just a nitpicking. As I said, gamedesign is great, awesome entry!
Check out my game too if you have time!
It plays well! It's quite a tough platformer with an interesting gimmick. The music coming to a stop when you view the real world adds to the effect quite nicely. The visual style is basic (which I assume was intentional) but it's effective enough.
Love the little easter eggs you hid throughout the map and the smooth movement of the character. It was pretty challenging to me, but in a good way, and fun/interesting mechanic. I don't know if it would ruin the balance of the game but sometimes I wished that time would stop when holding space, so I would have time to react to the enemies since timing letting go of space and jumping at the same time was a little awkward, but that's about all. Nice work!
Actually multiple people mentioned the same thing to me. I’m planning to work a little bit more on the game after the jam and I’m already planning to stop time when pressing space.
But actually thinking about it, if I do vision and time stop and the same time you have no idea if something is moving or not maybe I will just put them on C for vision and V for timestop and they coud use a different type of fuel as well... I don't really how to solve this problem...
Minimalism is really good in this game, nothing feels missing. Well done!
Very nice game ! Sounds are cool, simple and efficient graphics, this is very immersive while it's fun, i had a great time playing it :D
The game and mechanics are great, well done :)
Good game :) some balancing needs doing but otherwise really good :D
Very atmospheric, but more importantly- it's fun to play. Great entry :)
Really fun game! The difficulty level was done really well
Super cool idea. Found out later that you can hold the button to reveal stuff and that made stuff a bit easier xd. Also, the narration adds some serious flavor. Very cool.