Thanks and of course! Happy to have finally got this update out.
SquidGod
Creator of
Recent community posts
Hey tylorlilley! Thanks for playing and the comprehensive comments. You seem to have a pretty good sense of game design. I pretty much agree with most everything that you wrote - many points I considered addressing. After I released this about 6 months ago, however, I decided that my time would be better spent on making new games instead of going back and continuing to work on this one. That ties in with the making custom quests thing too - theoretically it would be possible to make it pretty easy to make new levels by sharing the LDtk file, but that would require some more work to make it easily importable. Could be a pretty cool system for another Playdate game to explore in the future though.
That's very strange... There's also the option of using the data disk mode and uploading the game directly. Instructions are found here: https://help.play.date/games/sideloading/. Let me know if you're still having issues.
I've also went ahead and submitted a request to itch io support to refund the duplicate purchase.
Thanks for playing olsiver! We're working on an update that should make the unlocks you buy with the ore more clear. Some indication of the ore pile mine status is a good idea. Crit chance is the chance that you get a critical strike with your attacks, which does more damage. And we'll be reworking the beam and sub rocket to be more fun to play.