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Dang, really sorry you bumped into some of the gamebreaking  bugs we have. We unfortunately didn't have time to playtest all the runes, we added them in last day and time was getting down to the wire. But I'm super excited you tested out all the options! I definitely think the heal rune is busted too haha! You've got some great, really specific feedback in here about game balancing and just quality of life fixes, it's very appreciated, and I think you've got really solid ideas on how to improve the game. Thanks so much for taking the time to play our game so thoroughly and to leave a really well thought out review!

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Least I could do. You all are awesome.

Also I forgot to note, I really liked how player weakness interacted with the heal die.

Take care!