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Interesting and neat-looking game. I particularly like the shaders and changes to the music that get applied when you switch modes; I think they really sell the effect. It feels quite good to use the overdrive and I like how the second dungeon has mechanics that interact with it. However, the lack of any feedback (audio or visual) for reloading the gun doesn't feel very good and I think having some sort of cue for when you can or can't fire your gun is necessary for a game like this to feel good to play.

(+1)

Yeah you are absolutely right. The feedback for reloading isn't great. I myself mostly just ignored it during playtesting wich is probably not great. Thanks for the feedback.