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Alright, here we go.

Let me start with one very important thing. I don't play narrative games. At all! I don't really enjoy them and I tend to skip dialogs in games a lot. 

BUT:

I made it up to day 5 in your game and that has one very important reason. The text moved soooo fast.

There is nothing more annoying in a videogame than slow text. I am not sure if you wanted it this way or if it was just a time constraint but I really liked it.

It felt responsive and gave me the opportunity to skip parts that did not interest me as much.

The Menu was absolut perfect for a jam game. I doubt there are more than a handful out there that have such a polished menu.

The art and music was beautiful. everything matched perfectly and I really like the little soundbits of the car engine in between scenes.


So in conclusion:

You made me enjoy a genre that I never liked and your game feels really polished!

The only little bug I encountered was the tutorial screen overlaying the first dialog.


Very well done!

Wow it is an honor to be the very first narrative game you enjoyed! :D

Yeah I've made it on purpose to be fast, because I also understand the annoyance it is when you play a game and the text takes forever to go, or even when it makes too much noise. Even more when you cannot skip it. x _x But reading your comment did give me an idea to maybe highlight the most important words or parts of a dialog, that way people can pay more focus on only the important bits if they wish to!

Also thanks for the bug report! I'm fixing all of them as I read all the feedback to update the game as soon as I am able to!

Thank you very much!!

That's it. you got a follow. 

That is a really great design idea. Please let me know when you got something like that up and running and I'll definetly give you feedback on it!