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It's cool to see the powerup slowly being taken away from you! It allows the player to play the same level, but with a different mindset. I'd love to see a level where it's impossible to go through an area with a powerup, and possible to go through when you lose the power up.

yes that is my plan for the future. the biggest level design flaw right now is that you can walk the same path multiple times so it looks like there is nothing to do. but I had to decide between this and risking of users completely getting stuck.

Thank you so much for playing :)