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Robot Dreams's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #57 | 3.831 | 3.831 |
Graphics | #64 | 4.254 | 4.254 |
Game Design | #117 | 3.763 | 3.763 |
Overall | #135 | 3.638 | 3.638 |
Audio | #149 | 3.576 | 3.576 |
Innovation | #301 | 3.322 | 3.322 |
Theme | #545 | 3.085 | 3.085 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
you are a little robot with a big dream. to be human. every time you complete a challenge you get a little closer to your goal... or are you?
Did you write all the code and made all the assets from scratch?
All but two, creators are credited.
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Comments
Nice little platformer! I enjoyed the music.
Very cute. I liked the feature alteration with each playthrough. Good Job!
Very well thought out game! It's visually appealing, the music and sound design is nicely done and the overall mechanics feel extremely smooth. We loved how the player's abilities were slowly being taken away and because of this many more paths unlocked, it made it feel fresh each time. Well done!
Great atmosphere and level design! Great submission :)
This is a simple and pretty well made platformer. I overall like the story and visual. Overall an fine little jam game.
The game was fun and the gameplay loop was cool! Liked the idea of the player losing abilities as time went on and having to figure out new ways of solving the level.
Very interesting! I'd like to see more from you. If you'd like to check out Spirts Whim its our entry and leave a rating and comment it'd be very appreciated.
Neat game! My first runthrough I spent a lot of time going back and taking different paths, so maybe tell the player from the start that you will have opportunities to go back through the level
Very interesting game. I liked the whole starting with all your abilities and replaying the level with each ability being taken away from you. I feel like there could have been some footstep sounds and a bit of a better main menu UI to start the game. Regardless, this was a pretty fun Platformer and I hope to see this concept expanded further with either multiple levels or something else.
What a cute and fun, creative game! I enjoyed the character controller a lot, and seing the powers being taken away were actually a great way of making me feel stuff while playing. This was a great experience! Great work!
I really liked your game, the movement of the character feels very good, the concept is very entertaining and you will get a good game if you keep working on it
This was very well done! I felt very emotionally attached to the robot ahaha The controls and movement felt really good. I think the music was well picked, I really dug the vibes with the game! And the world/level looked really amazing. Overall, awesome submission!
thank you so much for the kind words.
I agree Oathr did an awesome job on the music. He really captured the atmosphere.
If you feel like it you can check out his Soundcloud. He has done tons of tracks for gamejams.
really like the idea of your game :D the movement felt really smooth and the robot was absolutley adorable :D but i was really sad when i didn't became human :'O xD
thank you so much. It's alright. I'm sure inside your heart there is a little bit more human now ;)
It's a pity that I won't be able to play this game, I don't have "Unreal Engine"(
You don't need Unreal Engine. That is just the tool I used to create the game.
You need a Windows PC and have to download the game. But it's totally fine if you don't want to download something.
I will try to get some videos of the game up later :)
Oh man this was such a nice game!! Just, how you kept getting weaker and becoming more "human" it was just, amazing!!! Literally, it was awesome!!
Maybe you could work on a way that, just as how you can't do certain paths when you are more human, you can't do certain paths when you are full robot? I dont know, it's just a random suggestion xD
But this was amazing, awesome work!!
Yupp hehe, you found the biggest problem I faced with the 7 day limit.
My vision is a bigger map with way more things to explore but for a short jam I had to design a level where 1: no one could get stuck anywhere and 2: users where able to finish without any abilities.
I totally underestimated this process but learned SO much by watching others play.
Thank you so much for the great feedback, I'm glad you had fun!
Good show old chap! I do enjoy a good collectathon. What a beastly thing to say to a child; that they'll never amount to anything. My own father insisted I pay off his debts. What cheek! I'd have a thing or two to say to his father if I had him here; out behind the old woodshed wot wot.
haha thank you so much for the chuckle.
this just gives me more ideas to keep going with the game! glad you had fun.
It's cool to see the powerup slowly being taken away from you! It allows the player to play the same level, but with a different mindset. I'd love to see a level where it's impossible to go through an area with a powerup, and possible to go through when you lose the power up.
yes that is my plan for the future. the biggest level design flaw right now is that you can walk the same path multiple times so it looks like there is nothing to do. but I had to decide between this and risking of users completely getting stuck.
Thank you so much for playing :)
I really enjoyed playing this game! Even though the movement sometimes caused me some headache it was fun to play and I really loved the idea of repeating the same level all over again but each time with fewer skills... Great job creating this game!
Very cool game! I liked the exploration, and the story was nice. Good Work!
i had fun, i enjoyed it :)