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(1 edit) (+1)

Thank you, we took a lot of pleasure designing the boss' abilities :D. It is indeed challenging because there is some lack in term of accessibility and feeling for the controls, making the game harder than it should be. I hope we'll be able to fix that after the rating periods so we can be even more requiring :D

yes the controls feels a little bit awkward. If you going improve it i suggest moving the character one step toward the boss for each attack. Sometimes i find myself not close enough to hit him

(+1)

Yeeeeeeeeeees T.T That's something we wanted to implement but clock is ticking too fast