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I once trapped the enemy in the wall, he was a sitting duck and I stood there facing the wall and shooting 5 more times. Maybe make the walls deal damage to the ship? It feels odd to grind along them. Also a changing wind direction and intensity mechanic. Reminds me of my Port Royal sea battles. ahh good times ^^ nice little game.

(1 edit) (+1)

Thank you! Getting damaged by the wall is a good idea. Even without this, the enemy getting stuck is a problem. Will put in a fix post jam. Wind direction and intensity is a nice addition that will bring about more variation to the battle. Many thanks for the suggestion :)