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I like this idea a lot. There's a lot of potential here, to the point where I could imagine it getting overwhelming, depending on how ambitious you would want to get. I'm glad I looked in the comments for the lighter puzzle. It was a really clever idea that just needed a smidge of a hint, I think.

One thing I would suggest is removing the platforming entirely. I felt like it got in the way of the cool painting stuff. I know you probably did it to make the game a little longer, but the painting stuff is a strong enough concept on its own that, even if its short, should be the main focus.

Very well done!

Thanks for the feedback. There is indeed much potential in the painting mechanic and with the right  planning they could probably be used for some really fun stuff :D