Great game! I was amazed at how intuitive it-- at times I was hoping for instructions on what I was supposed to do but the way in which you designed and built the game made it pretty easy to figure out-- not an easy thing to do so well done! The description says this game is about anxiety and mental conflict but we didn't get that until the very last scene when she wakes up. I would have loved more of that throughout, perhaps an in-game explanation or visuals that sets up the enemies as mental health issues. I think audio could really help communicate those ideas-- not just music but sound effects especially. Overall great job, you created a really cool game!
Viewing post in Battle of the Mind jam comments
Thanks for the feedback, we worked hard to make the mechanics as intuitive as possible. I think that mental-health idea was more clear in our heads than in the final product haha, but I'm glad you connect with that aspect of the game, it's definitely the aspect we're most passionate about. We would have loved to add audio, but we didn't have the time, and our skills aren't well-developed in that area.