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Auuuugggh I spent so much time on this and then went through a gate while a goblin was in front of it and got softlocked

But obviously that means I liked playing it!  You have a solid little hack-n-slash here with a lot of different directions you could take it in.  What comes to mind for me is adding more stats you can upgrade, like movement speed and attack speed (and sex speed?); otherwise there's a bit of a lull at first where it feels like you'll have a tough time if you don't grind up to at least 7 ATK so you can beat the guys on floor 1 in only three hits.

I like the kinda roguelite approach of starting over from the beginning, but keeping your stats.  I really wanted to beef up and beat up a dragon but I think I poured half an hour into this before getting stuck...  so....  I will have to try that again later.

Meanwhile I will just have to ponder how werewolf pregnancy works.

I'm really glad you liked it, I put a lot of effort into making the gameplay feel good! I just got another report of that bug from somewhere else, and I thought I had squashed that particular one, but I guess I hadn't. I suppose I could add some upgrades for movement speed, as I was also considering adding one for arrow capacity. I also have a bow goblin programmed but not fully implemented. I'll crush that bug and get to work filling out the first "layer" of the dungeon's enemy roster, before adding the boss and making an actual town to explore, as well as the starting cutscene. So there'll be that to look forward to, but I won't upload it until the jam's voting period is finished (don't wanna spoil the results lol) even if I can finish all that before then. Thanks for looking at this, it really means a lot! Next year's jam game should be a lot better, haha