On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

The bosses felt like sponges, they took way too many hits to kill. That and the fact that you die with one hit made it a little bit frustrating. Hopefully, you made a perfect sound cue for the wolf and the players can know when to dodge the attack. The slime has a blind spot at its right were you can pretty much kill it with your sword without getting hit by its water/hammer attacks. Loved the art of the bosses.

Yeaaaah, i made the hitbox smaller just before doing the build because was too large, maybe i made it too small... thanks for playing and the feedback!!!