This was a great game! One of the best entries I've played so far... The graphics were not bad, with the cool moving background that wasn't distracting (well done there), and a cool tile disappearing effect. The player itself could've possibly been more simple (sort of like the cover image) but still not that far off from the environment. The music was a banger, but the payer jumping sound effects were repetitive (I suggest to play a different pitch everytime). In terms of game design, sometimes, I am left on a platform with no where else to go, which is really disappointing, but luckily every game was quick which makes up for it... and the biggest factor that kept me going to play were the skills, well done on that, making the player want to play more to try and find out new skills. However, there should have been a starter skill, so you know what to look for from the start, and some skills were a bit underwhelming like tile durations last 10% longer didn't really feel like anything. The skills UI were good, and the main menu looked great. Overall, great game, good job!
Viewing post in Escape the simulation jam comments
Thanks for the feedback. About the sounds, the pitch wouldn't work very well here. It's worth noting I had various sounds for the jump, but they were broken in build (in the editor they work just fine). I will look into it and try to understand what's going on.
About the balance - it indeed is a mess. I'm planning to release an update that will address it and many other things so I recommend looking forward!