Love the pixel art as well as the CR TV filter that's on top of the game. The underwater movement is also pretty solid, which is something that not a lot of games can pull off well, so excellent job there! The one thing that I would like to see improved on this game is the health system as while you did a good job making it clear that I got hit by the enemy it does seem like I'm not really taking any damage. If the character is taking damage then I would suggest that you fine tune it a little bit to make it slightly more challenging as well as some UI elements that display the health you have. Overall this seems like you have a good foundation for a solid underwater platformer, great job!
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Thank you so much for the feedback!
I didn’t really plan to have a health system, but struggled to find out what punishment for hitting enemies would be, so the red blinking and knock back is just a feedback-thingie when hitting enemies! I planned for longer and a few more levels, and a little story where the health would be explained but i did not have time for it sadly!
(I also really like how the water movement functions so thank you :)))