I'll try to leave useful feedback, but I will note before that this game is very polished, visually appealing and the core mechanic is very powerful and can allow for so many unique "a-ha!" moments when figuring out the catch to each level.
Game design itself was perfect. Bar these tiny nit-picks.
the 1x1 platforms were sometimes very high or awkwardly placed, maybe I'm not great at platformers but I felt a lot of the challenge I faced in this game was just landing on little platforms correctly which distracted me from the fun in-depth puzzles you had put the time into.
The flying enemies were a death sentence unless you send out an alter ego before they're on screen basically. I did find myself wishing for the ability to make them switch targets to my alter once they had already started chasing me.
I see how it fits the theme, but maybe room for slight improvement in that area.
Audio was great and art was awesome. Bonus points for making it yourself.
Overall it was actually hard for me to think of things to be critical about, you have done very well and I had lots of fun! Keen to see more from you in the future.
P.S Next time PLEASE build to web, you have a incredible amount of comments and ratings as it is, but I could have seen this blowing up if there was a web build. They just get so many more clicks.
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thank you so much for the feedback! the 1x1 platforms were created since the play-testers complained about the levels being too easy (they can still complete the whole game in 2 minutes ^^')
the flying enemies can actually lose sight of you! in the last level you can out-run them, but I understand how that can be unclear since it wasn't explained anywhere in the game :P
i'm glad you had fun playing my game, and thanks for playing! :D