Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits) (+1)

Just played the game for a solid 20 minutes and was really getting into it. No clue if you're still active, but wrote down all the feedback that came to mind while playing.

Good:

  • pathfinding and reactions of enemies is great
  • the way hunters pause in shock is a great touch for gameplay
  • music and gameplay match up very well, helps player focus on the game
  • artstyle is great and works great for a tile-based game
  • randomized obstacles around the houses helps replayability* a ton

Mixed:

  • Hunters are hard to notice, which hurts a fast-paced game like this. Giving them the same color scheme as the vampire would be great
  • ps4 controller doesn't seem to work on menu or in game
  • ps4 spoofed as XBOX with InputMapper (extremely reliable IMO but may duplicate gamepads) doesn't work on main menu
  • a warning on the door as people are about to come out would be great. a little extra yellow light as a warning and showing through the windows would make the village seem a lot more "villagey"
  • holding a 2nd key to go that direction after finishing moving along  a wall  would be great
  • a "BONUS STAGE" message would help, since I got kind of confused at what was going on
  • there are occasional duplicate sprites on the vampire such as sucking someone's blood while walking away

Keep up the good work!

(+1)

Hello! I'm really happy that you had so much fun playing the game!
I have been working very slowly recently, but the project is still active, so your feedback is highly appreciated. It helps me a lot to keep improving.
I'm already working on some of the issues you found. Thanks for your help!