Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game #5 Completed!

Overview

The 5th game in my challenge and the Brackey's 2022.1 game jam submission Birds are Real is done! 

First off, I am sorry for not providing any updates on the Brackey's game jam submission over the course of the week. However, as it was a pretty quick game jam I didn't really have the time I wish I had to document my progress. That being said, I did try and provide updates on my twitter account. I highly recommend you take some time to look at my past tweets to see the progress I made over time on this submission!

This was actually a really fun game to work on and I feel like I have really improved since the last Brackey's game jam I did. I was able to complete this game with just a few hours to spare, but I feel really confident in the end product. I spent a lot of time working on aspects of game development I lacked in the past and feel I really grew along the way. For example, I spent a lot of time making sure I got the core mechanics built out before I started developing the game out further and I put a lot of care into creating a smart and effective tutorial to educate the player on the game. I also added a lot of sound effects and was able to effectively inject my humor into the game.

I do wish I was able to spend more time modeling for this game; however, I am not good at 3D modeling in the slightest. Therefore, I decided to opt for a Unity Asset Store pack for my 3D assets. It really helped me complete the game in time, but I wish I was able to work on this skill some more. I would like to see me work on this more in the future and try to become a better 3D modeler to support my game development journey.

All in all, I had a blast working on this game and I am really proud of the end product!

What's Next?

In deciding to take a break from the longer running game to finish this jam submission, I actually found myself wanting to scrap my original idea for the long running game. I think I was trying to stretch myself too thin and make something that I am not ready to at the moment. I still want to make an episodic game, but I think I need to rethink the scope and scale of this project. That being said, I am going to take this long running game back to the drawing board and see what I can come up with to scratch my itch to develop a longer and bigger game, while also being within my own capabilities.