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Thanks for the feedback! I ran out of time cuz I started half-way through the jam cuz my first project didn't really pan out, haha. When the Jam's voting period is over, I'm gonna update it again, with some placeholder sounds and a wider enemy variety, as well as proper animations if I can get that in time. Animation skip sounds fair: I'll see about adding a control for that as well. So thanks for the ideas, too, haha.

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Happy to hear that you've got plans to keep the development going! I would love to play it again after an update or two.