I read that this was a project made for learning rather than to create a polished game but it was still fun. Combat felt weird, only having four directions to attack from while also having to move in a direction if I wanted to turn made fighting enemies weird unless I had full health where I could use the ranged attack. I also got bug where the character was invisible after I died.
Anyway I guess that doesn't matter too much but good luck with future projects, being able to make something like this at all is still impressive.