Yeeaah, I should have made the first guy substantially easier. It was a sunk cost thing; I had time to restructure the fights and I knew they were too tough, but I didn't want to throw away the work to make them. Jam games should skew more accessible, so that you *can* show off your whole game to everyone, I just messed up royally XD It's alright though, it's a good lesson to learn.