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All around pretty good. I think what I would have liked changed to most was longer reload for enemies. My first strategy was to count bullets and engage when they were reloading but reload time was too short to bother. What I ended up doing was running in close so I could kill them with out missing so they were able to fire less bullets and then I would strategize the medkits by only taking them when I was pretty low which meant I had to back track alot. I think the first strategy would have been a more fun challenge but other than that it was pretty good.

I had a few problems with the "Hump Timer" library I used for cooldowns, the enemy reloading time was set to 3 seconds but ended up way faster in game for some reasons :x