Well if you ask me...
I would simply advice you to take a look at some example from mobile games or any application that you will first launch them. See how much they try to get you to use those application and think about how you can make your "game" or a simulation app attractive for impatient people.
Those may seems a lot to get done in 100 hours and this game has a lot of stuff. You would need to sacrifice those fancy animations to make the "game" more good looking.
And your "game" status is set to released which means it is a well done application.